I’ve been at Red Hat for over ten years now — started as a QE, moved into development, relocated to Canada. These days I’m on the core team for Red Hat Directory Server: LDAP, replication, security, frontend, and whatnot. I also maintain python-ldap, pyasn1, and OpenLDAP for Fedora and RHEL — what started as “well, someone has to do it” turned into a real and interesting part of my work.

And honestly? I love what I do. Digging into code and hard problems, especially when things finally click after days of poking around — that’s the good stuff. I’ve worked with great people too, always enjoyed bouncing ideas off colleagues, sometimes pretty weird ones. But putting any of it into writing? Never got around to it.

I also run Pathfinder and Cosmere RPG — games like Dungeons & Dragons — for about 6-7 years now. Never really enjoyed being a player, but building worlds, crafting stories, bringing people together to create something memorable? That’s the stuff. And honestly, “how do I make four people with different expectations all have a great time” — that question comes up at the gaming table and at work.

Over time I’ve noticed I keep thinking about work in terms of game mastering and vice versa. Not in a “here are 5 leadership lessons from D&D” kind of way — just a lens for looking at things. Sometimes it helps explain something complex, sometimes it’s just fun :)

So here’s what I think: I’ll try writing about what I know — Identity Management, system programming, and Open Source. Maybe about Tabletop Roleplaying Games (TTRPGs) too, when it fits. No promises on schedule — just when I have something to say.

Stop by sometime :)